![]() ![]() The ability that later became Overkill was originally experimented with during the development of Blackrock Mountain, where it was thematically tied to big and powerful Dragon minions and had the effect "Excess damage dealt to a minion is dealt to your opponent's hero" (a mechanic similar to the one later seen on the Explosive Runes spell). Forcing combat with a card like Mass Hysteria or BEEEES!!! will activate the Overkill for each target.Ĭards with Overkill Collectible ![]() Overkill only triggers during your turn, but doesn't require the minion to actually attack. ![]() However, in principle, this could have an effect on the outcome - for example, if a Ticket Scalper kills the enemy hero and their overkill triggers (drawing two cards), the attacking player could die of fatigue, resulting in a tie game. Ordinarily the effect is cosmetic, since one player has just won the game (so, for example, you might see a Devilsaur get summoned just as the hero dies).
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